During the conversation, keep agreeing that you're from Nilfgaard. Once you finish one of two tasks, you will be able to face her. Most important places on Faroe island. At one point you will have to pay for the "merchandise".

You can help him and check what happened to them. Important Items in this Area; ... Harviken. Near one of the huts in Harviken (M19,1) you will meet Timmon.

Reach the mountain's top in the center of Faroe island (M19,3). Witcher 3 interactive map of Skellige. Walk to the cage and open it. Faroe - Harviken and Environs The Witcher 3: Wild Hunt. A battle will start after few times. The Witcher 3: Wild Hunt > General Discussions > Topic Details. You will receive a diagram and runestone as a reward. You don't need to repair the sword before you give it back to Jutta. You will find Jutta in the center of the arena at mountain's top.

Read on to learn locations, rewards, best choices, best outcomes, as well as useful tips and strategy for completing this quest and solving the troll's riddle. Once you win the duel, during the conversation, you can accept invitation from Jutta. You will receive a diagram and a runestone as a reward. It's the very treasure you look for during the Hidden in the depths (M19,2) quest. Follow them. Now enter Jutta's house. Search both bodies and you will surely find them. There you will find two warriors that have performed suicide already. One of the guards will mistake you with a Nilfgaardian whom he was supposed to meet. Agree to follow the pirate to his leader. Which one you receive is completely random. Defeat Gundar in Harviken village. You will find them at the body of the leader of pirates. Sam. 1. This site is not associated with and/or endorsed by the Namco Bandai Games or CD Projekt Red Studio. Now you must free the slaves. How to position the statues in the cave? You will receive a key from the leader of pirates which will open the cage with the slaves. May 29, 2015 @ 12:37am How to open door with the statues in a cave? Take the road to the edge of town, where it'll fork. The largest of them are Ard Skellig, An Skellig, Undvik, Faroe, Spikeroog and Hindarsfjall. Talk with Jutta there. At this point in time, you want to take the road north, and when it … Take the keys from the body of pirates' leader. To get to the next part of the quest, you must have the Magic Lamp that you receive from Keira Metz once you finish An invitation from Keira Metz quest. The largest settlement on the island. This is a guide to the quest titled The Lord of Undvik from The Witcher 3: Wild Hunt. Harviken village. Now go back to Harviken village and tell your quest giver about what you have learned. To start this quest, you must walk to the western gate in Tottheim (M19,4). He will inform you that part of his family is missing but he has no time to search for them as he is preparing a wedding. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You will hear a conversation between two warriors. Once you're done, go back to Jutta and tell her about winning. Which one you receive is completely random. All locations including shopkeepers, gwent players, merchants, places of power Use the magic lamp near the body of the girl. Place the lamp in the inventory slot, then pick it from the quick use menu and use it as if you were using torch or crossbow. You will have to defeat around 15 pirates at level 11-12. The Witcher 3 contains many areas full of Hidden Treasure.These areas can sometimes be located by interacting with a nearby notice board, but other times can only be discovered by careful exploration.

Because of that, you should avoid using rolling dodges, only block attacks and slightly jump away from the enemy. She will tell you to go to her house in Harviken after the sunset. Go on until you reach a large tree. Defeat two sirens at level 13. You can give them 500 crowns or use level 3 Delusion skill.

The Witcher 3: Wild Hunt. Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.

There was a key in the chest. i need to complete my gwent deck and this innkeep is supposed to be selling some, but whenever i am in this town there's never an innkeep or inn to be found. First you will have to prove your worth. She has 20th experience level and shouldn't be more challenging than Gudnar whom you defeated previously. Talk with Jutta there. Now go to the building in the middle of the village. It will open his quarter and slaves' cage. If you refuse, the quest will end in failure. Smirno 5 years ago #1. where the hell is it? You can keep refusing to follow the talker. Examine their bodies and take a key and a note from one of them. A thorough walkthrough can be found in the chapter about treasure hunts on Faroe island. He shouldn't be hard to beat, but remember about one thing - you can't leave the arena. Search for the body of a girl and then examine it. The archipelago is home to fierce warrior-sailors whom Continentals regards as pirates - and not without reason, for the Isles are barren and their inhabitants' livelihood comes mainly from plundering the seas. Open the door with the key you found and search the room. The Witcher 3 Wild Hunt Guide & Walkthrough by gamepressure.com, The Witcher 3 Wild Hunt Guide & Walkthrough. Hide the lamp and use witcher senses again. The Witcher 3: Wild Hunt; inn at Harviken? Exploring Skellige - From Ard Skellig to Faroe Faroe - Following the Thread and Mastercrafted Feline Armor. User Info: Smirno. You can do it by completing one of two quest. Reach the mountain's top in the center of Faroe island (M19,3). Gundar will be on the 19th experience level. Go to the settlement and talk with the islander that organizes the battles. It is said that she is a great warrior, but she won't want to fight you. After a short cutscene the quest will end. Sadly, there's a bug in the chest and currently you can't open the chest in any way. Make your way back to the "Harviken" signpost and follow the road from the south-west, past the Blacksmith's house, then west pass the tavern. Jutta will tell you to find a sword that cannot be jagged. You must do it near the body of the girl. Option A.

Once you're away from the camp, a conversation will start during which witcher will free the slaves. Now leave the village. You will also find here few diagrams required for creating witcher gear. Defeat Gundar in Harviken village. You will notice some footprints at the sand next to the body. Once you're done, your next task will be finding two keys - to the leader's house and to slaves' cages. Important! During the conversation you can make Geralt sleep with Jutta. He will tell you to follow him to his boss. Go to the village and wait until it gets dark. You can (probably) use it to open the chest on the sunken ship near the place where you have found the girl's body. Examine warrior's bodies and take a key and a note from one of them. First you will have to prove your worth. It is said that she is a great warrior, but she won't want to fight you. Additionally, you will find many interesting things scattered along the island, including treasure hunts, side quests and powerful enemies. Remove this ad - Subscribe to Premium. You will find many different containers with valuable items. All logos and images are copyrighted by their respective owners. You are not permitted to copy any image, text or info from this page. The Skellige Archipelago is composed of many individual isles. You can do it by completing one of two quest. Walk through the marked territory with witcher senses activated.

Go to the north-eastern coast of the island.



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